Hello!
I’m curious as to how you would go about creating a transition between a top down RTS view of a level, and to then seamlessly zoom out into a planet view and then into a fps character looking out of a static spaceship/ station.
The zooming in and out of levels would be similar to how planet scanning worked in Mass Effect, or the zooming in and out of levels in the modern warfare campaigns.
Thanks for any tips you can provide!
Kind Regards,
ADG