Planet Alpha 31

Hello ,
I would like to start the new year by looking back at the old one, and also with a promise of becoming more active again on this thread.

Farewell 2015, you have been great.

What a fantastic year 2015 was: the game had its first public playtest, won a few awards and a new company was formed to ensure that Planet Alpha 31 will develop at its maximum potential.

Bellow is a short recap of the most important events from 2015:

- March
The Unreal Dev Grant was awarded by Epic Game, more here.

- April
Steam Greenlight was passed in just 14 days, more here.
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  • May**
    Three awards received during the 1st public demo at Indie Prize Singapore, more here.

- August
The 2nd public event took place during The MIX / Siggraph 2015, more here.
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  • September**
    Danish investor CAPNOVA invests in Planet Alpha 31, more here.
    **
  • October**
    The game is showcased at the IndieCade Festival, the last public event of the year, more here.

- December
We moved in our new (and first) office, more here.

To our friends and fans, to our partners from Unreal Engine and SideFX Houdini 3D, Thank You All for your support in making 2015 such a successful year.

We cannot wait to share with you the developments of Planet Alpha 31 in 2016.