Currently working on cutting render times across the board. As of right now, planar reflections takes about 4 ms so it isn’t a massive problem, but I’d like to optimise it even more and maybe learn something along the way. Here’s what I’ve done so far:
- Only render stuff from a list
- Minimum resolution
- No post process
Since I don’t have much movement, my dynamic shadows only update every other frame, so I wanted to do the same for planar reflections. Both Capture Every Frame and Capture On Movement are checked off, but it still captures every frame. What could be causing this?