Hi,
I enabled the global plane support for planar reflections in the project settings and restarted the editor.
In the perspective viewport, I can see the reflections.
In the game/PIE however, the reflections are missing.
What am I missing? Any help is appreciated
Cheers, Klaus
That’s just a representation on the plane. You need a reflective material on the wall behind and the planar mesh representation needs to be against the surface. Use G while in the editor to switch to game view to see the results without PIE
Ah Ok… I set that up and it inded shows the reflections:
The preview plane was a bit misleading (as other reflection capures dont have it), so I thought it would be a reflection actio on its own…