Thank you for answering my question. ^^
I see that Planar Reflections can not reflect each other when they face each other.
There is also a background image around the room and Sky Sphere.
I am wondering why only metallic materials are black. (Frame, mirror …)
I would be grateful if you could answer this question. I’m curious ~
Hi. I am nervous to write for the first time.
I used PlanarReflection to express the mirror in the interior Scene.
Material is BaseColor = white, Metalic = 1, Roughness = 0 simple.
When I first installed it, it came out white without a shadow.
When I did a search, I was told to turn off DeferredLighting.(in Detail of PlanarReflection)
When I turn off the option, the shadow appears but the metalic material is black. The mirror on the other side is also black.
Could there be a solution? Help me~!!!