Been trying to figure this out and can’t for the life of me think of where to begin.
Basically, I’m trying to make it check on fire whether the weapon is semi-automatic via a property and if it is, change a bool of “bFiredOnce” to true when fired and prevent subsequent fire afterwards until the key is released.
First of all, where is firing handled to check for the bool on keypress? Is it StartFire? HandleFire? Second; which one repeats itself? I can’t find out where to place the code.
Thanks for the help in advance. This should be simple-enough for me but I cannot wrap my head around this. If clarification is needed, I can provide it.