Place Actors Dynamically From File Or Data Table

Hello. I have data table with assets and their location, it is very big file and I have a few of them, and I dont want to dynamically use it when my level is creating, I want to have a possibility to edit some of them in editor. Simply saying, I want to load my assets to level and save them forever in there, but I dont know how.
Image below represents my structure of asset info :slightly_smiling_face: