I’ve followed this.
memory leaks in pixel streaming(5.21) - Programming & Scripting / Multiplayer & Networking - Epic Developer Community Forums
but It still remain leak issue.
The day after, my UE instance memory is added 1GB
How fix it?
my work plan is
1.
C:\UnrealEngine-5.2\Engine\Plugins\Experimental\AVCodecs\NVCodecs\Source\NVCodecs\Public\Video\Resources\VideoResourceCUDA.h update
C:\UnrealEngine-5.2\Engine\Plugins\Experimental\AVCodecs\AVCodecsCore\Source\AVCodecsCore\Public\Video\VideoEncoder.h
2.Source build
3.copy NVCodes folder in my Project Directory\Plugins
4.Packaging
5.TEST
Is All plan rights?
I don’t know why NVCodes folder contains only my Directory\Plugins?
not AVCodesCore too?
Any Advice?