Hi, I am currently working on a VR Project where I received a quick&dirty project file and have encountered a problem when playing in VR Preview.
Before I click play everything looks fine but afterwards everything looks pixelated and quite unusual. I have to mention that in the current form the projects performance is far from ok (20fps) due to 0 optimizations. Could it be that due to the lack of fps the engine renders the frame only partly?
Before:
After:
Furthermore the whole projects is sequenced and includes a movie file. Could it be that UE prioritizes the framerate of the movie and does everything it can to accomodate the rest to that?
Thx in advance