Does anyone know why this happens on the chairs?
I have tried bumping the UV map resolution and the texture resolution and it doesn’t change anything.
I have also tried building in Production level and exactly the same happens.
Does anyone know why this happens on the chairs?
I have tried bumping the UV map resolution and the texture resolution and it doesn’t change anything.
I have also tried building in Production level and exactly the same happens.
Looks like the lightmap UV’s are overlapping.
Thank you so much.
I’m quite new to Unreal learned a few things already but I haven’t learned how to make the UV maps myself. In the morning I will check it and reply to you.
Thats a bigger problem than the textures…