HuiHuiKing
(HuiHuiKing)
1
I have a problem with Unreal groom while binding asset
the hair was made in xgen and imported following this video: Hair at a Strand Level | Grooming your creations in Unreal Engine - YouTube
so this is how it is before I bind
this is after
and it seems to fade out along the length of hair strands.
Has this Groom been exported from Blender? If so, I found decreasing the B-spline resolution in the ‘Render’ tab of the hair system helps.
INSOPRO
(INSOPRO)
3
Any news or fixes for this issue? UE 5.5.3 and this is still a problem for grooms with alembic chache.