Pixelated shadow

Hi, I am trying out Lumen for the first time and I am getting pixelated shadows:

I tried to separate the wall behind it, tried to increase the distance field resolution scale of the object and tried r.Shadow.Virtual.ResolutionLodBiasDirectional -2, nothing has changed anything.

Lumen scene with distance field resolution scale 1:

With distance field resolution scale 50:

But still the Lit image has pixelated shadow.

Any idea what else I can try?

Did you discover a solution for this? We’re getting pixelated shadows too and haven’t found the answer yet.

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