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Pixelated DOF issue on out of focus objects close to the camera when rendering through Movie Render Queue. (UE 5.6)
Development
Rendering
DOF
,
question
,
unreal-engine
,
Depth-Of-Field
,
Rendering
Sternyang
(Sternyang)
November 8, 2025, 7:23am
19
96e7e9d12502892ba99b30e08be12e67
1524×605 118 KB
sg.PostProcessQuality 4: very rough, all mosaic artifacts.
sg.PostProcessQuality 2: slight and completely different mosaic tearing in close-up.
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