Has anyone generated a demo of streaming a VR game with Pixel Streaming?
Hello! I tried to use VR template with PixelStreaming but it streams HMD’s image instead of VR spectator screen. Fix and workarounds described here https://github.com/EpicGames/UnrealEngine/pull/6356
- I solved it. Thank you very much!
Page not found
You need to link your Epic and Github accounts first…
I have the same problem. Page not found with my accounts linked. Is there someone with the solution?
EDIT: I can see it now
Free server open for anyone like to connet and show your UE4 project., easily just setup Parameters from
Unreal Editor, Under the Level Editor > Play category, find the Additional Launch Parameters setting, and set its value to -AudioMixer -PixelStreamingIP=22.214.171.124 -PixelStreamingPort=8889.
More detail please check step how to connect free server
I am curious if pixel streaming is a workable solution for cloud base AR/VR, anyone got it working to any deployable state for using with either standalone VR headset like quest/quest2 or mobile AR devices.
The same question
does this mean that you packaged the game on your vr glasses?