I want to layout an group of meshes next to each other, the meshes lay in an angle. But there is a problem. The Pivot is blocking the direction i want to move the mesh. See images below. What happens is that i pull the red Arrow, but instead of the mesh getting down it flips almost back to the first image it’s position, the pivot with mesh is also sometimes flickering and doing very strange, i lost control of the pivot! And in the top bar i have deselect every snapping option, what is going wrong?
http://s10.postimg.org/8wla0ieh5/image.png
http://s10.postimg.org/49f7yqr49/image.png
Together with this new problem i have the following problems below from the last two weeks that make UE4 though and sometimes impossible to work with:
- Black stripes trough whole screen in editor and ingame, something to do with the Fog volume. Not solved
- Copied meshes start to be invisible, and even crashed the editor once, problem seems to be coming back on restart editor. Still happening now and then.
- UE4 is not compilling shaders anymore in some levels, i had to restart the whole project again from scratch for the third time. Not solved
- Kernel crashes killed the whole project in editor when just having an framerate of 120fps. I had to start the project again from scratch as new project because the project did keep crashing. Not solved
- When trigger on touch starts> play new level, then the player is respawned in thesame level, had to accept this error… Not solved.