Using the AR/Handheld device template, assigning the ARKit Camera Material to the geometry in the BP_Placeable BluePrint, renders Pink on the device (iOS).
- To my understanding, the ARKit Camera Material should be a “passthrough” style material - masking the geometry behind it with the video stream from the camera?
- Am I doing something wrong ? Or better, what it is that I am doing wrong ?
Thank you in advance.