So I have everything set up the way I want it in editor, as soon as you press play everything appears brighter. Also everything is blurry, so I went straight for the post processing… I removed any global post process, I changed the scalability settings across the board https://docs.unrealengine.com/latest/INT/Engine/Rendering/Scalability/ScalabilityReference/#postprocessing-sgstoppostprocessquality.
As soon as you build or play it seems to be ignoring everything, anyone know how you can actually disable the post process stuff properly and initialise it when you want to?