Hello there,
we encountered a crash we currently don’t know how to fix. Every time the application is started in PIE: VR Preview and a Windows Mixed Reality Headset is connected the editor crashed because following assertion failed:
Assertion failed: PipelineState.FrameState.predictedDisplayTime
It seems to be a problem with OpenXR. OpenXR is the only VR Plugin enabled.
The crash extends to packaged builds as well. It appeared first during tests on systems we didn’t develop on.
Did anyone encounter the same or a similar problem and knows a solution? Could someone outline what that failed assertion might mean?
Here is the full Error Report:
Assertion failed: PipelineState.FrameState.predictedDisplayTime [File:D:\build\++UE5\Sync\Engine\Plugins\Runtime\OpenXR\Source\OpenXRHMD\Private\OpenXRHMD.cpp] [Line: 1950]
UnrealEditor_OpenXRHMD
UnrealEditor_OpenXRHMD
UnrealEditor_HeadMountedDisplay
UnrealEditor_Engine
UnrealEditor_RenderCore
UnrealEditor_RenderCore
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_RenderCore
UnrealEditor_RenderCore
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll
Thanks in advance. I appreciate every help incoming.