Pico VR - the problem of mirror rendering

Hello!
Created a VR project for Quest2. There was a need to change the device to Pico. After all the manipulations, a problem arose: after launching in the Pico headset, the camera render is mirrored on both axes.

PicoXR Settings:

I will be glad of your help!

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I came across almost the same situation. Does anyone have any ideas on how to solve this?