PickupBase meshes not reloading

Actor Mesh is not reloading/appearing in PIE.

I’m following the tutorial: “Code a First-Person Adventure Game”, now on chapter ‘Create a Respawning Item’, in the part: ’ Implement Pickups in Your Level’. I even copied the exact code from the tutorial to check if its a mistake in the code, but the problem didn’t solved.
Please help, thank you.