Pickaxe sometimes missing for players on start

Hi. I’ve had multiple players contact me reporting that when they spawn into my map, they were lacking a pickaxe.

In the last couple weeks, I’ve only seen this once. And unfortunately, I did not pay that close attention to it when it happened to me. However, it is definitely something some players are experiencing.

I’m wondering if anyone knows if this is a bug in UEFN? Or perhaps something that is being triggered by my map?

As far as I know, the only place where I control if the player has a pickaxe, is in the IslandSettings under > Equipment > Start With Pickaxe. The box is checked.

Is there something else I should be doing to ensure they have a pickaxe? Or is there something I can do to make sure they always get one when spawning in?

Thanks for any thoughts about this!

Start with pickaxe I believe is an option in class designers and team settings and inventory devices. check those too i guess

1 Like

Huh. I have a Team Settings & Inventory device … and it was set like this:

image

I wonder if that had anything to do with it? I’ll try updating it to this:

image

Well, unfortunately that device wasn’t even used … it was just sitting around in a dusty little corner of my map … leftover from some much earlier version. :confused: I deleted it. So its gone now. But I don’t think it was the cause. :question:

1 Like

Looks like this issue is happening for a few people, here is the bug report

1 Like

Yes, it’s the same thing. Thank you!!!