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Pick up a destructible mesh?

Is there any way to do this yet? Someone has come up with a very awkward workaround way in the answers hub link below but it is far from perfect. That answer was from a year and a half ago so I’m hoping someone came up with a way to do it since then.

https://answers.unrealengine.com/questions/550947/vr-cant-pick-up-destructible-mesh.html

Hi tcla75,

Check attached photo for solution (highlighted in Blue is the answer). This worked for me.

Have a good one

Shereef