Pick up a destructible mesh?

Is there any way to do this yet? Someone has come up with a very awkward workaround way in the answers hub link below but it is far from perfect. That answer was from a year and a half ago so I’m hoping someone came up with a way to do it since then.

Hi tcla75,

Check attached photo for solution (highlighted in Blue is the answer). This worked for me.

Have a good one