sorry to be a pain asking but new to UE4 and its amazing btw.
I am using it mainly to create cinematics, but although I have watched a lot of tutorials recently, I cant find anything about physics in the sequencer.
when I have a ball rolling down a hill for eg, if I hit alt s for simulation it works fine, but wont have the dynamics enabled when I play back the movie in the sequencer. could anyone give me some tips please or point me in the direction of a good video explaining this please?
I have the simulate physics box checked in the objects properties but don’t know what other settings I should be looking at.
thanks for any help.