Physics Control Collision Trouble

Greetings yall, I wonder if I can disable skeletal mesh parts collision, basically I need to disable arm collision and set it kinematic.

I tried disabling it with SetShapeCollision, didn’t work out with Physics Control initialized.

Only thing that worked is deleting collision shape in physics asset, but there’s no way to enable it back at runtime

Maybe you need a modular character.
I think this way you can control the collisions of each part.