[PHYSICS] Car to Car Collision

Summary

When having physics [BETA] enabled, occasionally when colliding two different cars, one or the other will completely loose all of its physics collision properties and become invisible.

‘Spiked Bumper’ and type ‘SUV’ vehicle seems to increase the odds of this bug happening

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Other

Steps to Reproduce

  1. Enable Physics in Island Settings
  2. Leave Player [1] in SUV
  3. Player [2] will collide into Player [1] with another SUV
  4. Let the buggy magic happen

Expected Result

I would expect the player to keep their collision and not go invisible. I also dont expect to feel like an un-moveable object when running into the invisible car

Observed Result

Player [1] = Broken Player
Player [1]'s camera shifts out of focus as soon as it goes invisible, resulting in everyone else not being able to see the player or even collide into them, but Player [1] is still able to move around and etc. and not be effected by other player’s cars.

When Player [1] exits the car and gets auto-assigned back into the car, it seems to fix the problem

Platform(s)

PC/PS4

Video

Additional Notes

If you want to test it on the project you see in this video, direct message me so I can give you access

I now see that vehicles aren’t intended to work with Physics so I understand why I can run into issues. Hopefully this can still help in the near future when vehicles are supposed to be functional though.