Summary
When having physics [BETA] enabled, occasionally when colliding two different cars, one or the other will completely loose all of its physics collision properties and become invisible.
‘Spiked Bumper’ and type ‘SUV’ vehicle seems to increase the odds of this bug happening
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Other
Steps to Reproduce
- Enable Physics in Island Settings
- Leave Player [1] in SUV
- Player [2] will collide into Player [1] with another SUV
- Let the buggy magic happen
Expected Result
I would expect the player to keep their collision and not go invisible. I also dont expect to feel like an un-moveable object when running into the invisible car
Observed Result
Player [1] = Broken Player
Player [1]'s camera shifts out of focus as soon as it goes invisible, resulting in everyone else not being able to see the player or even collide into them, but Player [1] is still able to move around and etc. and not be effected by other player’s cars.
When Player [1] exits the car and gets auto-assigned back into the car, it seems to fix the problem
Platform(s)
PC/PS4
Video
Additional Notes
If you want to test it on the project you see in this video, direct message me so I can give you access
