Physics Bug, engine believes im suspended mid air, and locks player inputs

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Stability

Summary

When walking on a platform suspended above water and jumping, the physics engine begins experiencing weird issues. Upon landing, I cannot rejump again until I’ve entered water. Ive ran into an even worse variety of this bug, where it will completely lock up all player inputs. They cannot move, they cannot switch weapons, they cannot shoot. The game hasnt crashed and the player is able to respawn or be eliminated and they will become unstuck. I’m not sure if this has anything to do with the fact that I modify the transform of the object at certain times during the gameplay, but this freezing behavior is very odd and seems to be related to the water underneath my walkable asset

Steps to Reproduce

Place a custom asset above water, but attached to landscape in some form. Walk on top of it. Attempt to jump.

Expected Result

Platforms suspended above water should behave just as normal ground does.

Observed Result

Player input may completely lock up in certain situations

Platform(s)

All

See if putting a Fort Waterbody Exclusion Volume around the area helps