Hi Dear UE Team:
We are doing some character physics asset work, and found out some useful settings are missing from the constraint setting interface.
On the online document: Physics Constraint Reference in Unreal Engine | Unreal Engine 5.1 Documentation
There are “Angular Rotation Offset” settings.
But on our 4.18 editor interface:
Please, if there is a crucial reason for that, we would like to know, or if it is safe to show those settings with engineer’s support.