Physical Material for Landscapes

Hello!

I made a landscape material with 4 layers, cliff, snow, dirt and grass. I want to be able to add a physical material for each layer, so that with snow, I can have snow effects when you shoot it, and with cliff - rocks, etc.

The [documentation here][1] says it’s possible, but it doesn’t go into any detail on how to do that.

http://puu.sh/fyD8P/7fff622120.png

Can anyone tell me how to do that?

Hey Motanum

Apparently, you need to assign each layer it’s physical material via the layer info you create per layer, but it seems to be bugged. Read this thread, though: Default physical material BUG on landscape patches - World Creation - Epic Developer Community Forums

It may work for you