Physic Objects and Carryable Device Objects make movement sounds permanently

Summary

When using the carryable spawner device, objects that it spawns create either a loud windy noise or a loud scraping noise, that persists even when game is ended, across testing sessions in editor, and even persists after the object is destroyed.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

Place a carryable object spawner, use custom mesh

Expected Result

Objects only make noise when sliding, colliding, or another evemnt

Observed Result

Loud sound continuously plays

Platform(s)

PC

Video

Additional Notes

This is not affected by the Fort Gadget Control Bus either

I noticed this as well in my map

FORT-1017987 has been ‘Closed’ as a duplicate of an existing known issue. Origin Issue: FORT-986925

FORT-986925’s status has changed to ‘Ready for QA’. A member of the QA department is investigating the issue.