Server only handles physics
If you are the server then add force
I am reliable, and I will simulate this physics hover on the server
I am doing this on the server since I have authority, loop through points and point a ray down
I have calculate the force for each clients and I have added the force at location to the target.
Now ------- get the rotation and location of the actor ( the physics box) and make it happen on the owning client
You have the location and rotation of the actor on the server right, well now do this on the owning client.
I can move using physics, but I cant move up using physics.
Please, someone, anyone, guide me…