Just a few days ago, the Photorealistic Character project was released to the public via the Learn tab on the Unreal Engine launcher. Included with it was a documentation page thanks to Zak Parrish! He’ll be joining the stream to talk about this project and what all it took to make the character’s realistic skin, hair and eyes. And no, we will not be releasing Zak’s hair as an asset…
Thursday, April 20th @ 2:00PM ET Countdown]
Zak Parrish - Sr. Developer Relations Tech Artist - @ZakParrish](https://twitter.com/ZakParrish)
Alexander Paschall - Community Manager, Epic Games - @UnrealAlexander](https://twitter.com/UnrealAlexander)
Feel free to ask any questions on the topic in the thread below, and remember, while we try to give attention to all inquiries, it’s not always possible to answer everyone’s questions as they come up. This is especially true for off-topic requests, as it’s rather likely that we don’t have the appropriate person around to answer. Thanks for understanding!