Is there a way to scan windows correctly? I usually get errors like this when I’m constructing a model of a building, where you can see what’s inside.
I would like it instead to alwaus produce a solid surface (like the window in the top left) and not see inside.
Key_Of_Void, this is an ordinary photogrammetry issue. As it is not possible to find features over glass surfaces, they are skipped or reconstructed wrongly. The only way is to cover them or make then not transparent.
I see. That’s unfortunate. Thanks for replying : D
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.