Summary
When I playtest my map in game mode within the editor, it works fine. But once I go to a private version, I phase through the floor on the second round and every round after. I have moved the player spawners up and down, changed the floor to indestructible, placed a foundation piece under it, and it still happens. Is this just a glitch in private versions that I don’t know about? I want the first publish of my map to work as intended.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
Make a map with more than 1 round, place spawn pads to respawn in, with an elevated floor. Make a private version of the map and load in.
Expected Result
Round 1 you will load in fine, but round 2 and each round after you will fall through the floor. (Only in the private version, it works fine in the editor)
Observed Result
Falling through the floor, making the spawn location wherever it was supposed to be incorrect.
Platform(s)
PC
Island Code
8169-5520-8816
Video
Additional Notes
If this is a normal glitch with private versions please tell me, but I don’t want to publish the map and lose first impressions if it’s a real bug.