Phasing Through Floor in 2nd Round of Private Version

Summary

When I playtest my map in game mode within the editor, it works fine. But once I go to a private version, I phase through the floor on the second round and every round after. I have moved the player spawners up and down, changed the floor to indestructible, placed a foundation piece under it, and it still happens. Is this just a glitch in private versions that I don’t know about? I want the first publish of my map to work as intended.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

Make a map with more than 1 round, place spawn pads to respawn in, with an elevated floor. Make a private version of the map and load in.

Expected Result

Round 1 you will load in fine, but round 2 and each round after you will fall through the floor. (Only in the private version, it works fine in the editor)

Observed Result

Falling through the floor, making the spawn location wherever it was supposed to be incorrect.

Platform(s)

PC

Island Code

8169-5520-8816

Video

Additional Notes

If this is a normal glitch with private versions please tell me, but I don’t want to publish the map and lose first impressions if it’s a real bug.