Summary
After placing foliage instances they’re visible in the editor but disappear in game. However, the collision remains and blocks the player as it would if the tree or rock was there and visible. This happens with a wide variety of static meshes painted on and across several islands we’ve been working on.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
UI/Tools
Steps to Reproduce
Paint a large amount of trees or rocks on a terrain with the foliage tool. Then go in and play the game.
Compare the level in the editor and in the live session and look for missing trees. If you see some, go to that location and try to walk.
Expected Result
All painted on trees, rocks and other foliage should show up in the live session.
Observed Result
Random trees and other static meshes that are painted on Do Not show up.
Platform(s)
windows