[Image Removed]透视图框选逻辑建议:
https://dev.epicgames.com/documentation/en-us/unreal-engine/selecting-actors-in-unreal-engine
通过这个官方帮助,我们大概能知道三视图(非透视图)可以框选,框选加选,框选减选。
但透视图,我翻遍了全网,没有官方说明告诉我如何框选,从第三方才能看到框选对象方法(Ctrl+Alt+左键拖动),这个快捷键隐藏太深,另外我通过尝试也发现了框选加选的方法(Ctrl+Alt+Shift+左键拖动),几乎没有人知道,更没有人知道如何框选减选(我怀疑没有这个功能,如果有请告诉我)。
透视图也需要一样的功能,比如一些键位是完全空缺的,可以考虑扩展一下功能,这样不仅多了框选减选的功能,整体按键也会简洁很多,甚至不需要看文档,用户就能试出来:
Shift+左键拖动 = 框选(当前是Ctrl+Alt+左键拖动,太复杂了)
Shift+Alt+左键拖动 = 框选加选(当前是Ctrl+Alt+Shift+左键拖动,太复杂了)
Ctrl+Alt+左键拖动 = 框选减选(对齐三视图的逻辑)
如果采纳我的建议,请把透视图的操作也同步补充到官方文档里,非常感谢!
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Perspective View Marquee Logic Proposal:
https://dev.epicgames.com/documentation/en-us/unreal-engine/selecting-actors-in-unreal-engine
This official documentation indicates that orthographic views support marquee select, add selection, and subtract selection. However, for perspective view, I couldn’t find any official documentation explaining how to marquee select. Third-party sources reveal that object selection requires Ctrl+Alt + left-drag – a shortcut that’s deeply hidden. Through experimentation, I discovered the add selection method (Ctrl+Alt+Shift + left-drag), which is virtually unknown. I suspect there might not even be a subtract selection function for perspective view (if one exists, please let me know).
Perspective view should have equivalent functionality. Currently there are unassigned key combinations, so we could expand the feature set. This would not only add subtract selection but also simplify overall controls to more intuitive combinations:
- Shift + left-drag = Marquee select (replaces current cumbersome Ctrl+Alt + left-drag)
- Shift+Alt + left-drag = Marquee add selection (replaces current complex Ctrl+Alt+Shift + left-drag)
- Ctrl+Alt + left-drag = Marquee subtract selection (aligning with orthographic view logic)
If this proposal is adopted, please also update the official documentation to include perspective view operations. Thank you!