Hey!
I am trying to reference some objects in my level from the level blueprint. I have these 3 blueprints that I need to turn the visibility off on (TextSwap_Woodlands1, 23, 33)
It works fine for the first few times it is used. But eventually they always become unknown. They are children of the PlaqueBlueprint_Woodlands blueprint. Which as you can see in the second image doesn’t get the same error. Perhaps it has something to do with being children?
Any ideas are welcome!