Hello again Mind-Brain!
Glad to see it’s you responding.
There is no other screenshot blueprint so far as I can see. I did disable the rendering for the camera for another plugin. Now it’s taking a double screenshot only randomly and not very consistently. Also I noticed that minimizing UE stops the capture of screenshots. This issue is intermittent.
I tried using your method of Take Automation Screenshot at Camera, but it did not save anything anywhere (I simply swapped out the take High Res Screenshot with the Take Automation Screenshot). When that didn’t work, I created a new Event Begin Play, and connected it to that and that didn’t work either.