Periodic hitches in UpdateGPUScene_Primitives

Hi Sam,

Thank you for the prompt response! Our project is currently on UE 5.4.4 so the fix you linked is indeed included. Apparently something else causes the issue for us. According to our QA the hitches happen for both moving and static camera. Upgrading to 5.5 isn’t really possible at the moment as the engine upgrade is scheduled post our early access release considering related risks and efforts required. I will try to debug it based on your advice and will report back if I find anything.

Best regards,

Roman