I found the problem… : Asset migration breaks LOD screen sizes, bug report - Asset Creation - Epic Developer Community Forums. Then I need to change all LOD for all my foliage meshes… That’s not cool, but I found a solution at least.
I found the problem… : Asset migration breaks LOD screen sizes, bug report - Asset Creation - Epic Developer Community Forums. Then I need to change all LOD for all my foliage meshes… That’s not cool, but I found a solution at least.