I’m not sure if I should post it here or in the content forum.
I create a new default map and put a landscape in it with the standart values.
After building the map i got this “light results” warning-message:
“Performance Warning No importance volume found and the scene is so large that the automatically synthesized volume will not yield good results. Please add a tightly bounding lightmass importance volume to optimize your scene’s quality and lighting build times.”
I don’t know exactly what to do, where should I change this, on the lightsource, the landscape material or on the landscape object and how exactly do I have to change it?
I got some strange small wrong shadows on the map too, see the pic. I’m not sure if this have something to do with the lighting warning I get