Performance mode when launching a session.

Summary

My game automatically switches to performance mode when i launch an UEFN session.
I have tried changing the GameUserSettings to read only, restarting uefn, restarting my pc, changing rendering mode while UEFN is not open, adding “-d3d12 -sm6” to the fortnite Additional Command Line Arguments and switching to another project.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Other

Steps to Reproduce

Launch a session in UEFN.

Expected Result

The game being launched in DX12.

Observed Result

The game launches in Performance-mode.

Platform(s)

PC

Additional Notes

My specs:
Processor AMD Ryzen 7 7700 8-Core Processor (3.80 GHz)
Installed RAM 32.0 GB (31.1 GB usable)
Graphics card NVIDIA GeForce RTX 5060 Ti (16 GB)
AMD Radeon™ Graphics (460 MB)
Windows 11

hi @FarligtCreative

Here is screenshot of setting DX12 in FNC which is read by UEFN