I’ve been testing the GearVR lately to better understand how the mobile development works and I decided to share something pretty cool and usefull for development.
In short I added full body control in VR to the GearVR by using a mocap suit ( Perception Neuron ), so that the user can freely walk around and interact with the environment.
As of now the scene I developed is very simple, all the asset is from Infinity Blade, the characters are from Enemy Knights and can be downloaded from Gumroad ( please support them! ), but in the near future I’m planning to add lots of features, which can be used both with the Mocap suit and without ( by using the touchpad as a controller and so on )
In order to optimize the data streaming here you can find the settings form Axis Neuron ( version used is 188.8.131.5237 )
Be sure to set, in UE4, the Perception Neuron Manager to 7002
The APK you’ll find has set Char00 for the character in Axis, so if you’re using a character with a different name the streaming won’t work
As soon as you’ll start the APK in your phone the orientation of the character will probably be wrong, so use the Yaw slider to adjust the orientation
The project ( and the already built APK ) can be found here
If you found this useful and want to support the development you can make a donation here: