Pease help, crush when render

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Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000004000000

ucrtbase
ucrtbase
ucrtbase
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_RenderCore
UnrealEditor_RenderCore
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_RenderCore
UnrealEditor_RenderCore
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll

Hey, this can occur if there is a bug in your code that is overwriting memory that it should not be.

If you are using any third-party plug-ins that are not fully compatible with Unreal Engine, this could cause crashes. I suggest turning off them if you are unaware of the impacts.

Finally, If your computer does not meet the minimum hardware requirements for Unreal Engine, you may experience crashes. Same thing goes if drivers for your graphics card, CPU, and other hardware components aren’t up to date.

Thank you very much for your answer EliasWick.
Finally I replaced the landscape shader with the original from Brushify and the problem was solved

Oh that’s great! Don’t forget to mark your answer as the solution!

Hi there @esquella. Hope you’re doing well. :slight_smile:

This topic has been moved from Feedback & Requests to Rendering.

When posting, please review the categories to ensure your topic is posted in the most relevant space.

Thanks and happy developing! :slight_smile: