PCG switch on enum is broken?

Summary

Switching on enum is working fine in editor but breaks in any version of build. Maybe because of this underlined value field? However there is no option to remove it or set some kind of ‘All’ option.

The fix for this is to use switch on integers.

Please select what you are reporting on:

Unreal engine PCG node

What Type of Bug are you experiencing?

PCG graph

Steps to Reproduce

Use switch on enum node in pcg grpah.

Expected Result

Points passing throught node according to enum value.

Observed Result

Points are NOT passing throught node according to enum value.

Platform(s)

Windows UE5.5.4

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