Path tracing with some Metahumans is not working UE5

Hi, in UE5 stable release using path tracer with some metahumans (such as Vivian) in not working - path tracing seems not to converge, a lot of noise everywhere and no progress…any advice?
The issue seems to be connected to hair - disabling “Enable Simulation” in the groom asset soves the issue (but we loose the simulations…)
thank you!!

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Same here. Did you find any solution?

Still the same issue in 5.0.3.

We are in 5.1 and still same issue. I have to “enable simulation” and then disable it in hair blueprint to make it work

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Hi. Any solution yet ? In Unreal 5.3.2 I have disabled Enable Simulation but path tracing not converge and restart render continuisly,

Can’t use the best grooms in Path Tracer because of this, any solves?