Path Tracing render deform the mesh

*Hello! This post is a repeat of a previous one where I made a mistake when posting the images. Since I couldn’t upload more images in the first post, because I’m new, I had to create another one with the same problem. Sorry.

I´m not sure how to explain my problem. I try shearching about on Google and here, but I don´t know how to descript. I think it will be something basic, but I don`t have found a solution anywhere.

I have problems rendering with Path Tracing. The models show deformed with this render.

In this image you can see the problem:

I’m sure I’ve done something wrong. And maybe it’s something stupid. But I can’t find a solution or see where the problem might come from.

Thank you!