Path tracing issue

Hello !
I have an issue on UE5, i’m working on a small scene, I tried to switch to Path Tracing render so I can get correct shadows with subsurface mat, it works perfectly but all my meshes get broken and I can’t find how to fix this
I’m new to UE so I don’t know every parameters that I have to switch to use path tracer, maybe I forgot one ?
If anyone have a solution it would helps a lot ! :smile:
Thanks