Path Tracing Giving Dirty Camera Effect?

Hi!

Whenever I turn Path tracer on I always seem to get this affect that almost looks like the camera is dirty or something. I’m new to twin motion and am assuming this is just a combination of wrong settings but can’t figure out how to fix it.

Also Path tracing also really seems to get rid of any textures I have. Like the asphalt for example. Any fixes for this as well?

Thank you!

i can tell on my own experience that reducing de amount of FIREFLIES on (render / path tracer / details) really help out. set it on -3 to +3. normally values up to 20 - 30 gives dirty camera


effect