Path Tracing Bug with infinite loading and "blured" renders

Hello, I imported a model from Rhino 8 (.3dm via Datasmith) into Twinmotion, and when I try to use Path Tracing, it keeps loading indefinitely. Depending on the camera movement or if I change the Path Tracing settings (Low, Medium, High), sometimes it stops loading and remains static, but it generates a blurry image with strange colors.

My system specs:

  • RTX 5070 Ti (16GB VRAM)
  • Ryzen 7 9800X3D
  • 64GB RAM

What could be causing this?
Where can I send the files for further analysis?



In the Pathtracing settings you can disable the denoise to remove the blurred renders but it will cause noise in the renders for which you’ll need to increase samples increasing render times.

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