Path Tracing black chunks problem

Dear UE5 Community,

i’m starting to learn UE5, and i wanted to try and render the City sample scene from epic games in path tracing. Only problem is when i switch to path tracing the scene won’t render fully and i’m getting some strange black chunks of render.

Let me know if there is a fix,
thank you!

Hello Raffa223!
Did you resolve the error? Same thing happens to me.
It solved the sky, but it didn’t solve the problems that occurred in the building.
As the distance from the building increases, the building turns into black chunks…
I would like to solve the problem. If you have solved the error, could you share the information? :joy:

Hi! Path tracing is still tricky inside this type of scene, i think because of nanite.

Still i’ve got better results by reinstalling the project and waiting that unreal installed it properly.